![]() None of them had copyright issues because of that… since they just web browsers. Other is VRChat which had intractable web panels, but they removed it for security concerns. Also note that there was games that include web browsers in the game, EVE Online which used extra features to JavaScript scripting to integrate websites with the game, they removed because it was hard for them to maintain. If I can’t use this I’ll just make my own made up web within a bunch of widget blueprints, but regardless I still want to know.įirst of all, i don’t think it’s illegal as long as you not use those trademarks outside of web browser it self, web browser becomes feature of your game and if that illgial pretty much all web browsers become illegal. If this is illegal then what’s the purpose of the plugin in the first place if it can’t be used in any meaningful project and why are there no details on the plugin webpage explaining this at all?.Does the legal matter of this case change based on whether the game is free or paid for?.Will there be legal issues having this plug-in in my game?.(which are websites who’s trademarks I clearly don’t own or have rights to) I want to make a computer that the player can interact with and I thought it would be cool to use the web browser feature with this, but once the player gains access to the web I have no control over what they look up or what links they press, so even if this was something harmless like linking them to my website or a fundraiser, they can just go off the beaten path and go on sites like google, YouTube, Twitter, etc So obviously I’m a bit skeptical on how this legally works and I’m also surprised that there are literally no questions on this matter. There is a plug-in that allows you to create an in game widget that works like a web browser, but unlike the Launch URL node which triggers the users default browser to open, this plugin does it all within the game itself.
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